Independent game & puzzle design
A small collection of games and puzzles, made in my spare time. Free to play.
A deduction puzzle built around animal clues and overlapping constraints. Find the hidden arrangement using only logical inference.
Grow a garden across four seasons, compete for shared resources, and impress the judges at each horticulture show. The catch: every turn, both players plan in secret and reveal at the same time.
A recovered journal, circa 1922. The author documents a series of recurring geometric dreams with the precision of a field researcher. The early entries are clinical. The handwriting changes. The last pages are not addressed to himself.
A card game about rival sorcerers putting on the most spectacular magical display. Each turn you split a hand of elemental performers into two piles and offer them to your opponent — they pick one, you get the other. Designed to play with small kids.
I make board games and logic puzzles in my spare time, and I like sharing what I make.
My background is in physics, math, and software engineering, which probably shows. I like systems with clean rules that open up in ways you didn't expect. I want my puzzles to make you work a little — to actually have to think. That's the part I find most satisfying to design.
Influences
Get in touch
rpd@rpdgames.comFeedback, ideas, or just to say you enjoyed a puzzle