Independent game & puzzle design
A small collection of games and puzzles, made in my spare time. Free to play.
Cats always tell the truth and foxes always lie, but who's who? Use their conflicting statements to deduce the solution. A new puzzle every day.
Grow a garden across four seasons, compete for shared resources, and impress the judges at each horticulture show. The catch: every turn, both players plan in secret and reveal their orders at the same time.
A recovered journal, circa 1922. The author documents a series of recurring geometric dreams with constantly evolving rules. The journal was left unsolved with troubling messages addressed to future readers.
A card game about rival sorcerers putting on the most spectacular magical display. Each turn you split a hand of elemental performers into two piles and offer them to your opponent — they pick one, you get the other. Designed to play with small kids.
I make board games and logic puzzles in my spare time, and I like sharing what I make.
My background is in physics, math, and software engineering, which probably shows. I like systems with clean rules that open up in ways you didn't expect. I want my puzzles to make you work a little — to actually have to think. That's the part I find most satisfying to design.
Influences
Get in touch
rpd@rpdgames.comFeedback, ideas, or just to say you enjoyed a puzzle